This game's development has been discontinued! WASD to move C to save at any time. (Saving is currently useless) L to load up a save on the startup screen Welcome to the weird and seemingly physics defying world of Nameless Dungeons, where going in one door and going back doesn't mean you'll be in the same place.
This is a recode of my first Scratch project shared on this account, which was originally "Randomized Dungeons Alpha." I've been working on it for about 2 years on and off, and i believe this will be the final version. This is my biggest project so far, so any support and feedback is appreciated. Changelog: Beta 1: Release, featuring KIPS2D particle system (made by me), a new procedural generation algorithm, 11 tiles and more to come. Plus a good collision system! Beta 2: Added 4 new tiles (now we have 15 tiles) and a save system, which is useless right now because there is nothing to save but it's futureproof so save codes *should* work forever. Beta 3 (STILL WIP) : Added enemies (not finished yet), a money system (finally giving a use to the save system) Beta 4 will include a shop system, and beta 5 will likely get new art.