I'm currently working on a web game. I've never made something so complicated, but stay tuned! I'll be back to update this project in a few months. * IF YOU ARE EXPERIENCING TURBO MODE ISSUES, PLAY ON FORKPHORUS: https://forkphorus.github.io/app.html?id=409985610&turbo If your screen is black when the game is launched, please turn your Turbo Mode off. Turn Turbo Mode back on when instructed to. Tower Defense is here! Build towers with gold, and destroy your opponents! Rules: Each round, a set number of enemy soldiers will appear and attempt to pass a map's path, which ends with your Core. Your Core is, well, a core. If you lose your Core, the game is over. Your Core has 200 health, and soldiers deal more damage the better they are - as the rounds progress, more and stronger soldiers will arrive! If soldiers reach the Core, they will deal their set amount of damage and then disappear. Your job is to make sure your Core does not get destroyed. Fortunately, you can build Towers to fight your enemies and upgrade them to increase their power! Here is a list of towers: Cannon - 500 Gold. Shoots nearby enemies. Shot power increases with each upgrade. Turret - 1,000 Gold. Unlimited range! Shoots at a very slow pace. However, shots from the Turret will knock off more than one layer from its targets. Launcher - 2,500 Gold. Launches fireballs towards nearby enemies, dealing splash damage to any other nearby enemies. Artillery - 5,000 Gold. Fires beams of light that target the strongest enemies anywhere on the map. When the beams hit the ground, they deal massive damage to nearby troops. Blaze Tower - 7,500 Gold. Focuses a single beam of fire on a nearby enemy. The longer the enemy stays in range of the tower, the stronger the beam becomes. If enough time passes, the beam will begin to deal massive damage. The strength of the beam resets if the enemy dies or if it leaves range. You can place traps on the map to deter enemies. Here are some traps you can use! Poison Trap - Creates a field of poison on the map. Enemies who enter the field of poison begin to slowly lose health. If the poison trap is placed in front of the Core, then enemies will also lose strength.
Update 1/24/23: It's been a long time! But I'm here to announce I will be working on this a little bit again Changelog: - Starting from Level 3, Turret shots now actively seek enemies - Artillery Level 5 Shot Speed 6 >> 5 - Cannon Level 5 Shot Speed 0.25 >> 0.33 - Cannon Level 2 Shot Speed 0.5 >> 0.75 Update 11/11/20: The Artillery was buffed in this update! Shot speeds, blast radius, and damaging effects were all increased. Also fixed a bug where the artillery blasts were giving unlimited money. Update 7/9/20: The Artillery was added in this update! It fires beams of light that strike the ground, temporarily damaging enemies! The artillery is a super-strong weapon, however, upgrading it costs a lot! Release: 1 map available and 2 defenses (the other 3 have not been added yet.) In the future, traps will be added and a new building that gives you Gold! Remixed some map designs from Will_Wam Tower Defense 2. All code is mine. If you're seeing a "Turn Turbo Mode On" screen when Turbo Mode is on, you should reload your page. Cheat Code: hax. Gives unlimited money.