I am remaking my Cloud Scroller. (https://scratch.mit.edu/projects/387470795) Its code is very unoptimized and messy. It is very hard for me to update it, so I decided to completely remake it from scratch. This will allow me to update the game a lot easier. Currently it doesn't support online multiplayer, but that will be implemented back when I feel the engine itself is ready. IDEAS/PLANS FOR FUTURE: - Up to 8 player online multiplayer - Open world adventure game - Sandbox elements (ability to chop trees, mine ores/stone, build stuff etc.) - Vendors to buy items from - Singleplayer mode with randomly generated world - PvP battles. (something like a Wilderness area where PvP is enabled or battlegrounds minigame.) - Boss fights - Interactable world UPDATE LOG [0.0.1] 9.7.2020: - Added randomized map generation. (pre-made maps) - Added ability to insert maps in code so they don't need to be loaded in-game separately. Overworld can now be as big as I want. - Added loading screen to see what's going on. - Removed arrow controls. - Optimized code. CONTROLS - Move -> [WASD] - Sprint -> [V]