Notice: This game will not be finished. I have to admit this game had a lot of potential and I think I had some pretty creative ideas when applying the Ease formula into 3D level design. I decided to release this since its obviously not getting ported in Ease Collection due to Clickteam's limitations. Maybe one day a 3D Ease game will happen but thats not for a while. "Markus Mode" doesn't do anything. Block guide: Green - These blocks are safe to stand on, they don't do anything Red - These are lava blocks, you have to restart the level if you touch them. Yellow - These blocks are bouncy, you will launch into the air if you touch them. Orange - These are key blocks. They allow you to go through white blocks when you touch them. White - These blocks act like lava blocks unless you touched a key block beforehand. Blue - These blocks reset your key status. ------------------------------------- Welcome to Ease 3D 2. This is my attempt at a 3D platformer. After Markus finds "The Creator"'s new base on planet Zina, "The Creator" does research and learns that Himu transformed the world to 3D a long time ago. The prevent Markus from reaching his secret database, he turns the world to 3D again. Ease must save the world before "The Creator" absorbs the power of the planet Zina and takes over the whole Kenuo system.
-@k0stya for the 3D engine -Kaze Emanuar for "Wildlife Valley" (the song used for Easeland)