The third beta edition of my major Zelda game! This one focused on adding a couple of potions to mess around with. Also, please play in fullscreen. It's prettier if you do. MAJOR features and changes: 1. Potions are fully implemented! Buy them from merchants and drink them for temporary buffs! 2. You now have a map! Press "m" to take a look, and press "m" again to close it. Minor features and changes: 1. Removed Ravio as a skin for traveling merchants. It's only the Happy Mask Salesman now! 2. Increased Rupee limit from 999 to 9,999. 3. Large Chuchus now deal more knockback to prevent players from getting stuck inside them. 4. To compliment the new Chuchu knockback, electrocution by Yellow Chuchus now refreshes the electrocution timer rather than failing while already electrified. 5. UIs now hide entire sections when trying to see through them instead of just one section (for example, hovering over a heart now hides entire row when it used to hide only one heart). 6. Link now tells you (or rather himself) a bit of the game's basic controls. This is temporary and will be removed once a story has been added. 7. Sandstorms no longer hurt your ears. 8. Merchants are now audible at a distance instead of only when on screen.
This game is in Beta, so you can hold the "r" key to gain rupees. But if you think that's cheating, then don't. REPORT ALL BUGS IN THE COMMENTS to make sure they get swatted, squished, and squashed. Hey hey hey! There's a new beta version out! Check out https://scratch.mit.edu/studios/26988860/ for new betas and announcements! Fixed bugs: Bug 3: Massive lag while attacking as soon as your sword recovers from cooldown. Well, mostly fixed it. Bug 5: There was a 1 in 121 chance that merchants could walk nowhere but still play walking animation. Present bugs: Bug 1: Trees can be used as a method of transport when you take damage. Bug 6: Fog sometimes doesn't transition and stops appearing entirely.