All info on how the code works is inside, you can move with the arrow keys (left arrow move left, right arrow move right, up arrow jump), and the player just stays in place while the ground moves, giving the illusion most scrolling platformers like Mario have. actually most professional platformers are scrolling ones, and many of these have complex code, so I attempted to make a simpler one. USE WITH CREDIT Reshared on main after deleting everything for April fools DOUBLE CLICK THE FLAG
All by me except help with spike fix from @StrikeM, who got help from a ProfessorBlue (@Funut) youtube video but the engine is not by him. This is a project of how it looked b4 the funut fix, try jumping while the spike is in view, see what happens: https://scratch.mit.edu/projects/413063776/ The original idea for {if} blocks inside of eachother for wall detection was by @djpro song is hyaena by travis scott