A basic Tile Mapping Tool I made to help me in the production of an upcoming metroidvania game I'm making. It's pretty basic as of the moment, but as the needs arise, I will be adding more. Controls: nothing - wall s - start e - end d - lava f - enemy c - coin space - erase o - save l - load
The Grid is 17x13 anything placed out of bounds will not show up in data render it here: https://scratch.mit.edu/projects/414278497/