A and D keys to turn. N to hide adjusting variables. M to get them back.
Update Log: 12/28/14: First Version Released 12/29/14: New things are added, including a score (currently has no use), the first enemy ships, and music. 12/30/14: After a large amount of effort, a bit of time, and some Wite-Out, I managed to add in the following; Three gun types! Choose between Pellet, Rocket, and Tesla!* Enemies now give points and are destroyed upon shooting 'em down. And some coding optimizations. Collaboration between @mario91100 and @MarioBro19