Latest Version: https://scratch.mit.edu/projects/449875630/ CONTROLS: Make Mode ------------------------------------------------- WASD or arrow keys to move the camera 0-9 and - to select block, = to open block menu Click to place blocks. E to toggle eraser tool, click to erase items. T to toggle move tool, R to "shake" items and F to "rotate" items while in move mode. Change theme, timer, subarea, scrolling, and import/export by using the sidebar buttons. ENTER to change between make/test mode. The player will spawn at either your mouse pointer or at the spawnpoint, if one is present. Play Mode --------------------------------------------------- WASD or arrow keys to move K or X to sprint/attack W + K or Up + X for special attack L, Z, Up, or W to jump C to change characters P to dismount Yoshi W or up to enter doors Space for Pause / START
With 50+ objects, 5 scrolling methods, 10 themes, and 6 characters, this may be one of the larger maker engines on Scratch! Feel free to post levels here: https://scratch.mit.edu/discuss/topic/424985/ Development Studio: https://scratch.mit.edu/studios/25367176/ KEY ADDITIONS TO BASE GAME Enemies - added galoombas, goombuds, goombos, urchins, spiny cheep cheeps, and river plants. Themes - added desert, mountain, sewer, and temple. Physics fixes again. KEY ADDITIONS TO MAKER New functions: while dragging an object you can use R to shake it or F to rotate it. These two keys have different functions on different objects. Lots of new blocks and enemies are now here! Decorate your levels using semisolid platforms and pipes, or expand them using warps and subareas. All 5 screen-scrolling types are also available now, in all subareas. Give your player rewards with the red ring and music clef/notes. The bosses Bowser and Larry are here, too! PATCHES - Fixed a bug in which frozen enemies would always appear frozen. - Fixed a visual error with goombuds and galoombas. - Fixed a bug in which scrollstops didn't work. - Fixed a visual error on JS versions. - ? Switches now spawn correctly. - Fixed an issue in which tiles placed on x positions that were divisible by 36 would reset to lower x positions. KNOWN ISSUES - You can clip inside walls if a specific trick is performed (this is very easy to do on mobile). - Yoshi can't eat koopas. - Lots of issues regarding physics in the maker, especially underwater. - Bug in which extra blocks appear at (0.5, 0) at random. This generally only occurs in the Maker. - The blade star has two numeric IDs. All listed versions are Public Release versions unless listed otherwise. If you find any bugs, or want to leave a suggestion, feel free to comment either here or in the Super Mario Bros. S development studio! Credits: Nintendo owns copyright of many aspects of this project. Mario and many sprites from Nintendo, sourced by The Spriters Resource. Other sprites from , , , , , , , , , , , , , , , , , AwesomeZack (MFGG), RedChan (MFGG), and WalMaker (DA) Music by Nintendo, , , , , Joy Sticks, WindWakinLink (Twitter), and Retro Ryone, arranged by , , , and Joy Sticks, sourced by , , and Joy Sticks. Menu design and title design by , , and SFX by Nintendo or edited by , sourced by , , and Gameplay code by Other code by , , , , and Special thanks to Nathan for the forkphorus JavaScript converter Special thanks to for the music pausing idea