Normal Undertale controls Red Soul: Move freely Blue soul: Gravity Orange soul: Forever moving
Anyone can use this Sorry if not good, this is my first time making a battle engine I finished this! This will be receiving updates as frequently as possible at the moment ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ V. 1: - Created V. 1.1: - Made hitbox for soul smaller - Added blue soul V. 1.2: - Fixed Damage system V. 1.3 - Added Orange soul V. 1.4 - Added ability to go backwards - You can now go slower if you hold x V. 1.4.1 - Tweaked Damage system V. 1.5 - You can now spare the enemy V. 1.5.1 - Added Helpful Comments to help you navigate the code V. 1.6 - Fixed blue soul V. 1.7 - Tweaked Invincibility frames V. 1.8 - Added upwards blue soul V. 1.9 - Added blue-left soul - Added blue-right soul V. 2.0 - Added music V. 2.1 - Fixed minor bug V. 2.2 - Added it so the more damage the bigger the slice (This is in the original undertale btw) V. 2.3 - Fixed issue with capital letters for name V. 2.4 - Made name display up to 10 letters of your username rather than 8 V. 2.4.1 - Changed lv to 1 V. 2.5 - Deleted the feature where the slice will get bigger/smaller depending on your damage output V. 2.6 - Fixed bug where if you hold x it sort of breaks the game V. 2.7 - Got a better text engine thats NOT glitchy V. 2.8 - Changed damage system - Made attack line faster - Made the damage less linear V. 2.9 - Added health bar for monster V. 2.9.1 - Made health bar bigger V. 3.0 - Changed where the [hp]/[max hp] is located depending on the hp V. 3.1 - Fixed bug with monster dying - Made health bar smaller - Made health bar disappear sooner V. 3.1.1 - Added animation fro monster getting damaged V. 3.2 - Added health bar for when selecting enemy V. 3.3 - Slightly changed buttons V. 3.4 - You can now miss V. 3.5 - Fixed bug with max hp V. 3.6 - Fixed bug with the monster heath bar when you are selecting an enemy V. 3.6.1 - Fixed bug with the monster heath bar when you are selecting an enemy V. 3.7 - Fixed bug when pressing x when selecting enemy V. 3.7.1 - Changed soul cursor costume V. 3.7.2 - Made minor changes to the box V. 3.8 - Fixed bug with holding z V. 3.8.1 - Minor fix with fighting V. 3.8.2 - Death animation in progress V. 3.9 - Completed death animation V. 4.0 - Added sfx to my death animations V. 4.1 - Fixed inf item glitch V. 4.1.1 - Fixed minor bug V. 4.2 - Made Text engine skippable - Made flexible speech bubble - Made 2 options for speech bubble