Please click the green flag a few times to reduce lag. (I think this is because the player has 1000+ blocks :3) Full screen recommended. 100% mobile-friendly. This is just a platformer engine (new style) I want to try and put in my Pokemon Deluxe game. This has only 10 levels, but there are spikes, trampolines, fixed-moving enemies (stomp on them to destroy them), enemy ai (they chase after you, you can also stomp on them to defeat them), water, reset, skip, save, load buttons etc. (A bit too hard :P) Ultimate challenge: Try to pass level 4 but not destroying them. (You can replay levels at the ending page.) (Difficulty: 97% nearly impossible) Score: 800-time+20-resets x2+80-deaths x 4 (+600 if you completed the ultimate challenge) (If your score is <0, then your score is 0.) (And the maximum score is 1500) If you cannot pass a level, you can consider skipping it, but your score will be 0, too. Loading will also make the score 0. Also, this project is for you to remix or backpack the scripts, but please give credit. Thanks! (more information in the project, so click "see inside") I spent much time on this, so I hope you like it :) ***Please do not copy this engine without credit*** #games #all #platformer #engine #level #save #load #play ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Trending log 28/08/2020: on trending games! 29/08/2020: on trending games! on trending games! 30/08/2020: on trending games! on trending games! 05/09/2020: on trending games! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits for the countdown. for the water script. for part of the leaderboard script. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Scratchers with 500+ followers who loved/ favorited Loved: (1K+) Favorited: (1K+) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Things I'll finish in Platformer engine v2.0-v3.0 -play/ pause buttons -music on/ off buttons -menu -randomly falling spikes -fixed falling spikes -collect coins -grow bigger + grow smaller potions -shoot rays -enemies (must be shot to die) -orbs -randomly moving platforms -jumping enemies -volume slider (finished in Pokemon Deluxe already) (Maybe I'll also add those in Pokemon Deluxe)