Yay, I made my first pathfinder! Instructions in project credits: all code: me sfx: @alphabetica How the pathfinder works: This pathfinder takes all the open adjacent tiles that the pathfinder has not gone over then adds thoes tiles to an array. Then the pathfinder goes to the last item in the array and deletes it. This makes it do it will go down all the passages in the maze untill it hits a dead end, then it will go to the last place that it had another path to go. Then I apply some other properties and make it only replay the paths that lead to the end so it won't go to any dead ends.