I decided to try and find out how Rocket League does its physics. This isn't a game yet - it is just a 2D sandbox of a car from the popular car soccer game Rocket League by Psyonix. Right now it is a bit buggy but it works pretty well. I hope to integrate a ball into it in the future and make this into a game. Controls Compatible with WAD and arrow keys Left and right to drive on the ground and to tilt in the air Up to boost Space to jump and air dodge Ideas welcome. Enjoy!