Welcome to the long waited update(?) of What? Another Incremental? !!! IMPORTANT !!! For those who has played What? Another Incremental? before, you should start by loading Pre-FM / First IO Reset in the Save Bank. Everything after Inflaton are rebalanced with new stats and new upgrades. Reach eeee1.000e64 Coins and 1.000e130 BO to beat this game! Why is it called Refactored? Because everything is rewritten in a coding style similar to the one in Tetrationally which is much more readable, expandable and has less code.
Stats : 14655 Blocks 8 sprites 225 scripts Somehow this game runs smoother than the original one. I guess that's why you shouldn't clone a sprite with >10K code a few dozen times. Also I used way too many complex math things in this project : - Newton's approximation to calculate Coin gain with tax. Need to solve x*10^(2.5x) = c which has no general solution. - The estimated decay time when the half-life is constantly changing based on total decay time. Honestly I think I reached the limit of Incrementals in general. There's not much I can do that is not about cosmetics. Maybe ExpantaNum.sb3?