Apologies for graphics issues. Basically all I had to do to change my project to meet requirements was add involvement in the ink layer. Credit to myself, @Failord. Now, a listing of how the project meets requirements: 21 sprites. The Thumbnail sprite alone has over 5 costumes. The following blocks were used for motion: *go to x: () y: () *move () steps *change x by () *change y by () *turn () degrees *point in direction () Broadcasts are used by every sprite. Settings section. Keyboard and mouse interface on many sprites. More than one stage change. More than 3 different sounds. Features such as smooth motion, "better move block," and Settings section.