Welcome to OogaWorld! You wake up on a mysterious island with nothing but the trees and rocks around you. You soon learn of the dangerous inhabitants of the island... Tips: This is where you will find small tips on how to survive. A new one will be posted every update. Here's one: Craft tools to hit mobs and other objects faster. Next Downtime: Downtimes are when I, the developer, will update the game. The game will be temporarily unshared but then reshared after a maximum of 48 hours. Scheduled downtimes will appear here. No downtimes are scheduled yet. Teaser: This is where a small hint towards what the next update will hold will show up. v0.0.7 - Expansion... again. Updates: The game is still in it's early access stage, but all updates will appear here. Current Version: Oct. 2, 2020 - v0.0.6: -Map and waypoint systems temporarily removed. -Trident will now return when hitting fishman and knight. -More of the island is being discovered, but there are still more secrets to unlock... Sep. 25, 2020 - v0.0.5: -You cannot catch the fishman temporarily while a bug is being fixed. You are safe, for now... -A small code in the fishing pole has been changed so that you can no longer play the casting sounds while fishing. -Lava doesn't knock you back anymore. -Different particle for being burned in lava. -A strange substance has taken over OogaWorld... Sep. 18, 2020 - v0.0.4: -Removed grass biome. -Changed a little bit of the coding for the fishing line. -You cannot leave the square while fighting the fishman anymore. -The fishman now gets knocked back a lot more. -Fishing loot table slightly changed - higher chance to get fishman. -Added grass biome back in. -Castle tower now has its own loot table, instead of piggybacking on the BossKill loot table. -Hot! Hot! Hot! -Medieval ruins. -Guardians of the tower! Sep. 11, 2020 - v0.0.3: -You cannot cast your fishing rod while in the inventory anymore. -Cool color effect added to the health indicator. -Game version now shows up when you turn on the light and when you exit the game. -Placeable objects will now have a yellow number count in the inventory. -The cooked meat count will now be set to zero at the start of each game. -Many if not all things that still show when you die now hide. -Controls page slightly changed. -The "structures" setting now does something a little towering... Aug. 21, 2020 - v0.0.2: -When spawning, Wocs will now go to a random position. -Kill and BossKill loot tables have seen a drop. -Stone Pickaxe description has been slightly changed. -When fishing, fish will now always appear in water and not on land. Aug. 21, 2020 - v0.0.1 - The Mysterious Island Update: -You wake up on a mysterious island...
Credits: This game was inspired by many different survival games. All art is done by me and the sounds are from me and from scratch. Notes from the developer: Version 0.0.6 brought five new squares to the island, but this is the biggest update of the game so far, so it will take more updates to fully add in all the features. Be ready for downtimes! The game is still in it's early access stage, so suggestions for new features and bug reports are appreciated.