**Medieval Battle Simulator Beta 1.1** Red - W to jump, A and D to move. Q to attack, E for special ability. X to toggle weapon pickup. Blue - I to jump, L and J to move, U to attack, O for special ability. M to toggle weapon pickup. Character Types: Knight - Health - 100 Speed - 3 Attack - Sword Swing, deals 15 damage. Special - None Become by - Starting Archer - Health - 70 Speed - 3 Attack - Arrow shoot, deals 15 damage Special - None Become by - Picking up bow and arrows Elite Knight Health - 125 Speed - 2.5, 0.2 when blocking. Attack, Great Slash, sends a shockwave Special - Block, 5 second cooldown. Become by: Picking up Sword w/ Shield Gladiator - Health - 110 Speed - 4, 4.5 When spinning Attack - Axe Strike, 15 damage, slow charge, and then release a burst of barbaric power. Special - Spinner, Spin around at extreme speeds for a few seconds, dealing massive damage in a wider radius and throwing up to 40 projectiles that all deal 15 damage. Become by - Picking up and Axe Barbarian/Axe Thrower Health - 60 Speed - 4 Attack - Throw Axe, deals 15 damage Special - Raging Tornado, become a fiery tornado that launches flaming axes in every direction, nearly impossible to dodge. Become By - Picking up duel axes Beast Tamer Health - 90 Speed (Walk) - 3 Speed (Ride) - 8, cannot stop until dismounted Attack (Walk) - Whip, long range deals 15 damage Attack (Ride) - Dash, go through an enemy while riding the Beast to bite and deal heavy damage Special - Mount/Dismount Beast. Beast deals contact damage and goes extremely fast, tamer uses a whip which long range
**Barbaric Beasts Update** -Gladiator Unit -Barbarian/Axe Thrower Unit -Beast Tamer Unit -Simulation Map (Access Maps through See Inside) -Colosseum Map(Access Maps through See Inside) -Improved Invincibility function -Buffed Elite Knight Block -Improved Waterfall Cliff Map (Access Maps Through See Inside) -Toggle Weapon pickup -Arena Hazards (Exclusive to Colosseum) **Roadmap** 1.2 - Campfire Tales Update, Phantom classes 1.3 - Medieval Menu update 1.4 - Campaign Mode **Credits** Art - Hi_boiz Animation - RobRoyMacGregor + Hi_boiz Programming - RobRoyMacGregor Game Design - RobRoyMacGregor + Hi_boiz