Controls:Arrow keys to move Originally, Super Mario Bros. started development as a generic Famicom title starring... a rectangle that measured 16 pixels wide and 32 pixels tall, which was obviously just a placeholder until the actual player character was designed. At this early stage of development, the player wasn't even able to jump.
Itssamuelsmartedits for the original project Jesse Valdes for brick sprite (not anymore since i made my own) This was also when Super Mario Bros was on early development, and when Mario was originally a 16x32 rectangle character! The player couldn't jump yet at this build. UPDATE LOGS: Update 1:Made Mario no longer jump. Update 2:Changed sprite and map. Update 3:Changed sprite and the map again. Update 3.1:Made sprite larger. Update 3.2:Rotated sprite. Update 3.3:Made sprite a little smaller Update 4:Land fixed. UPDATE 4.1:WE HAD TO SAY GOODBYE TO THE FLYING BLOCK Update 4.2:Flying block readded. Update 4.3:Made the character slower. Update 5.0 CONCEPT:Redesigning bricks Update 5.0:Redesigned bricks. Update 5.1:Redesigned bricks. (again lol) Update 5.2:Sprite redesign. Update 5.3:Another sprite redesign. Update 6.0:SMB style