When you touch an orange attack, you must move or else you take damage. Blue attacks are the opposite. White attacks do damage. Gray attacks do nothing and are only for visuals. Red flashing squares are warnings for attacks. Use "Act" to turn the snowman yellow. After you successfully used acts and thinking to turn him yellow, you can do two things: 1. Betrayal - If you select fight on a yellow monster, they instantly get oof'd. 2. Mercy - If you select mercy on a yellow monster, you win with a Peaceful ending. It's your choice to do Peaceful or Mass Oof.