The engine is in Work In Progress What this platformer engine does and includes: Your character can climb walls (up only, not down) Your character can die by a color of 0, saturation of 100, and a brightness of 100. You have a built in damage system And yeah I have some background music
Okay I made my own platformer engine (only me and my planet sized brain). Comment any glitches and suggestions to perfect this engine (with credit of course) Should I add side and bottom collision or leave it like it is? Comment your vote.