This is World Editor! Build and design your own randomly generated worlds, there's 100+ blocks that you can place. ---------------------------------------------------------------------------- -Arrow keys, A and D or scroll wheel to change block (includes deleting) -Click to place, the hollow square can't be placed -G to generate new terrain -Hold space and click to fill the world with your selected block -F to show or hide Fps counter -That's all you need to know, now you can build anything you want ---------------------------------------------------------------------------- I don't know how to make it to where you can save your creations so I guess just screenshot it, sorry.
-I'm planning on adding the nether soon -In my opinion this game is done but I still want update ideas Change log: August 3, 2021: Fixed how one of the underground lakes looked, added a settings menu on the title screen but no settings yet, and made the transition look better when you press back. July 6, 2021: Added lava at 99 views instead of 100 'cause it was so close July 5, 2021: Added a way to fill the world with any block. July 3, 2021: Added stone and ores a few blocks under sandstone in the desert biome, added ores in the ocean biome, changed lakes to ice lakes in the snow biome, evened out the chances of each biome being generated, increased the chances of ice lakes spawning, Adjusted the textures of some of the lakes and ice lakes, Made all normally generated biomes selectable in the template worlds, Added a blank world option in the template worlds. June 29, 2021: I fixed a few things, Added a forest biome (only spawns in trees), Added copper ore and copper blocks along with slabs and stairs (including weathered variants). Corrected instructions. Rearranged the order of the blocks. Added vines. December 9, 2020: I fixed a glitch where the back button didn't disappear when you selected a template world. November 5, 2020: I added an ocean biome, I also made it selectable in the template worlds. I added a back button in the template screen. September 18, 2020: The game keeps breaking when i add the function to clear all by pressing T so I finally removed it for good. September 3, 2020: I added an Fps counter, i don't know why but i thought it would be cool. You can no longer generate terrain by pressing G while in the title screen. September 2, 2020: I just found out that the game doesn't work, but I fixed it now. You can now use the scroll wheel on your mouse to change your block. August 31, 2020: Changed how the terrain is generated to make it more random. August 29, 2020: Button update, I made them look better when your mouse cursor hovers over them. August 28,2020: Fixed the village template. Added plains template, it stops houses and trees from spawning. August 27, 2020: Added a new slab, it can now be placed on the top half. Ores are now even more rare, making the game look better. Added new template worlds, desert superflat or grass superflat. Now when you press G in a superflat world it generates a new superflat world instead of generating a normal world. Added new village template, it's not really a village but it adds a new haystack spawn and makes houses have a better chance of spawning. Added new stone, cobblestone and sandstone fence variation. Added new water variation. Added new snow biome. Added a new snowy superflat template. You can now place all of the snow blocks. Added faster block changing speed due to amount of blocks. -August 26,2020: Added a title screen. Added changing background in title screen. Added new leaf type that spawns on the darker trees. Ores spawn less often so it doesn't look as messy. Added a new costume for the underground lakes. Instead of desert houses I added desert wells. Added new blocks. -August 25, 2020: Added new biome, the desert. Added natural spawning buildings. Added underground lakes that sometimes reach the suface but it's rare, only in the grass biome though. Added new tree/wood type. Added lots of new blocks to place. Increased door size but kept the smaller door. Removed the blue background on the blocks that don't fill up the 16x16 space, making you able to see past them. -August 24, 2020: Release date.