Expect long loading. High lag potential when generating terrain Click the station to get resources after you land. You can land on planet by pressing space to target it, and pressing space again to pick a secor. Each sector has different resource abundances. Press up arrow to launch from a sector to space, to pick a new sector. You make steel in smeltery and graphene in graphene synthetiser. Reources are used to buy upgrades which increase station power. When in battle, N key to move to next turn. Build ships to defend yourself Upgrades do not have special abilities yet.
Soundtracks are from Into The Breach, composed by Ben Prunty. The soundtracks match the enviroment, deserts use RST, mountains use Pinnacle, while oceans uses Archive soundtracks. Dig Station 8 is a WIP, here are some progress reports: https://scratch.mit.edu/projects/422908163/ https://scratch.mit.edu/projects/441677797/ I pretty much made it all alone, but I have to thank @211A and @Genese_Phoenix2020 for some ideas There are 2 easter eggs, try to find them! Changelog: 30. 8. 2020. Release, 2 months ahead of schedule! +Added weather 31. 8. 2020. Weather updates! +Warnings when storms will occur +Enviroment data on sector select -Removed bugs 13. 10. 2020. Ships implementation! +Ship builder +Smoother soundtracks -Bugfixes +Battles 14. 10. 2020. Hotfixes: A ton of bugs leftover from the battle update Better enemy animations Simplifications of code 5. 12. 2020. Still alive. There is coding to be done, we've made a neat DS game, for those who are... still alive... -Upgrade effects -More sounds