30 Edgars Conga. Arrows: Move "player" Edgar Space: Walks "player" Edgar to mouse position G: Walks the line of Edgars to mouse position Z: Shows the zoom slider (corrected) In case you need it, get better FPS: https://turbowarp.xyz/#420716228
Graphics ripped from SNES Final Fantasy 3 (6 in Japan) ** Collision detection coming soon, is not fleshed out yet, but kinda works if I put the objects in Thank you, Erin Catto for the PDF of how to use Surface Area as a heuristic for bounding volume tree optimization!