For the Teacher: The question we wanted to explore was, "What happens when you flip a coin x number of times?" We wanted to explore how many times we would get a result with the same amount of heads and tails. This basic coin flipping model uses lists, conditionals, a random number generator, loops, and an animated subprogram to make it look like the cat is flipping a coin. It is here to give you an idea of how it might be done. A lot of this could be created by grade 3s. Conditionals are in grade 5 and subprograms in grade 7 according to the Ontario math curriculum, but younger students could be guided to use these structures quite easily. Teachers are encouraged to have their students create their own, but you could equally use this model as a starting point and have students modify it as they ask more questions and want to explore more. For Students: 1. Play with the code 2. Edit/modify it to make it easy to answer your question