Click in the bottom quarter of the screen to place an aqua wall in that column. Click anywhere else to fire a water arrow Fire enemies will constantly try to get into your base. If an enemy touch a wall OR an arrow, but it will also destroy the wall they touched, if it was a wall. Eliminating an enemy will earn you 3 coins, but it takes 5 to purchase a wall You start with one layer of wall in each of the 20 columns and 5 extra walls In the bottom left there is the number of unplaced walls you have left, and in the bottom right is the number of coins you have As soon as you get to 5 coins, it will be converted into a wall If an enemy breaks in (basically it gets past the walls without dying) you will lose If you manage to get 5 walls in all 20 columns, that's kind of how you win. I'm planning to make a win detection system to
100% pen with no visible variables (in the variables section) Music: Alan Walker - Fade