Instructions: T Key to show Buff Lists (Buffs are gained by letting Fishes through) D Key to hide Buff Lists Up Arrow Down Arrow to move, Left Arrow Right Arrow only available in God Mode. Space To Shoot a Lightning Bolt Level Difficulty Toggles: E Key - Easy Mode (15 Points) N Key - Normal Mode (30 Points) M Key - Medium Mode (60 Points) H Key - Hard Mode (90 Points) I Key - Insane Mode (120 Points) G Key - God Mode (240 Points - You are a god if you really beat this without cheating of course) Goals: Avoid being bitten by the shark, Lightning you shoot kills anything that comes in the way. Reach the respective points for the level difficulty to win. Do not worry about the stuff hitting the edge it won't matter. Points Table: Hitting the Normal Shark: 1 Point + Shark goes back to start. Hitting the 'Evil' Dark Mermaid: 2 Points Hitting the 'Good' Light Mermaid: -2 Points, you are supposed to let her through so that you don't lose points. Hitting a Fish (Yes, Starfishes are definitely a fish): Negative Debuff, let them through and you will get a positive buff. Hitting a Mechanical Shark: Summons 5 Mini Mecha Shark that will bite you, try to dodge them. It has 10 HP, so you'll need to hit it 10 times before it leaves you alone. Gives 5 Points each hit. Fish Table Buffs: Clownfish (1): If spared, lightning homes for set duration into shark. If killed, lightning becomes weak and fades away after set distance. Blue Tang (2): If spared, when lightning hits wall cause waves of lightning to be shot out. If killed, shrink lightning size and cause it to avoid the shark more often (inaccuracy). Angelfish (3): If spared, doubled points gained for set duration. If killed, halved points gained for set duration and lost points is doubled. Yellow Tang (4): If spared, boosted Movement Speed + Boosted Projectile Speed. If killed, opponent movement speed boosted + projectile is now pushed back by current. Starfish (5): If spared, lightning splits into 5 curving projectiles. If killed,
School Project from like 4 Years Ago :skull: