This is just a filler project, I am still working on more games!! This demo project uses an easy engine which can be used in a 3D or 2D project. It uses stamping, and custom blocks that run without screen refresh. MOUSE to move, SPACE to go back to centre. This engine uses Scroll X and Scroll Y which determines were the objects are on the screen, local to the players global X and Y. It's a simple method, and can be adapted to MANY things, platforms, top down shooters, possibly even 3d games! It even has culling, which means if an object's position is not on the screen it doesn't waste time rendering it. This can be adjusted inside. It even retains the map, so if you go off far, and then go backwards it remembers where past Positions are.