BEFORE ASKING QUESTIONS, READ THIS AND NOTES MOVES ARE AT THE BOTTOM ADVICE: Be sure to include a damage element (top three), otherwise you won't be able to kill enemies. Just the life element is good to catch your breath (you can't be damaged). Enemies can only be affected by one poison at a time. CONTROLS: WASD to move, 123 to select elements in the arena, , E to choose a new move in the arena. Mouse click to aim and fire spells. hold to use certain spells which grow the longer you hold. ICONS: The Hearts are your health, which depletes when you touch an enemy or are hit by an enemies projectile. The elements in the corner are your equipped elements, and the numbers under them correspond to the key that will equip that element. The purple things are monster portals, which monsters will spawn NEAR (not on always) If you think that it's too hard, the life primary move that makes you invulnerable combined with poison can be extremely powerful. If you think it's too easy, try obscure element combinations and weird combos, don't use life's primary invulnerability, and just play around. Personally, I like to use air to dodge all the projectiles and run circles around enemies. Thank you! MOVES: (fire=f, death=d, and so on) f: a basic fireball (click) fw: a short teleport damaging enemies in the way (click) fe: a slowly expanding pool of damaging lava (hold) fa: four fireballs going in all directions that deal lesser damage (click) fd: a fire circle that when hits an enemy, stops moving and expands (click) fl: a wall dealing damage to enemies that touch it (aim and hold) e: three projectiles aimed at a direction, dealing lesser damage (click) ed: a poison pool (click) ew: three pushing projectiles, aimed in one direction (click) ea: a pool that speeds you up if you step in it (click) el: a wall enemies can't pass (aim and hold) d: a poison ball (click) dw: an expanding poison pool (hold) da: a slowing poison ball (click) dl: a poison wall (aim and hold) w: an expanding slowing pool (hold) wa: a pushing ball (click) wl: a slowing pool (click) a: while you hold mouse, you'll be sped up (hold) al: a slower teleport to wherever you click (click and wait) l: immunity as long as you hold mouse (hold)
COMMENTORS: Any glitches you can find for me to fix? Any suggested move changes? Should I change the UI? Any new monster ideas? What do you think of the art? What are the best combinations of elements :)? How is the difficulty? Should I add more hearts? And finally... What else should I add in 2.0? UPDATES: 2 will add two more elements (Chaos and Order), two more monsters(wait and see), some graphics changes, a help option overhaul, some bug fixes, and hopefully use some of your suggestions Thanks for playing. If you likey, feel free to like or favorite. Old refrain, but helps me out a lot. I'm pretty new to shared projects, so... The Elementalist: RPG is coming! Be ready... I'll announce a date when I have one.