Credit to some random Scratcher for the point to (x, y) block. Using the arrow keys, move the cat around the screen by moving him forward, backward, and by turning him left or right. How might the code be more difficult to read or maintain if the default names of Sprite1, Sprite2, etc. were used? Making sprites interact with each other and knowing which was which would bet so confusing, out code would get so messed up and out of order that we wouldn't be able to fix bugs or read the code.