Yup, the preview. Losing motivation in Scratch tho. Clicc see inside for the game plan https://scratch.mit.edu/projects/426264586/ Go there and get a follow (jk, but like seriously. go there, love and fav, and comment on MY profile (not my main's, quite confusing and get a follow (i just want views :P)) ==Instructions== Arrow keys to move. e to interact (for fishing, you must touch the river on the bridge :) Don't starve, when your hunger reaches 100 you start to lose health! ==Wut Im doin'== More chatting and interaction. More sprites (characters and objects) A fighting sorta thingy with some characters. A shop. More stats (esp. for fighting) Helpp that's a lot ==Notes== - Fullscreen makes the graphics much better, but it in turn causes quite some lag! I advise to play it without fullscreen because the graphics are still ok, but it's really up to you! - DONT. EVEN. TRY. TO. TURN. ON. TURBO. MODE. This is my biggest project ever, with a total of 1.6k+ blocks and 50+ variables! :D ==Updates== v0.11 - Rough outline of whole game done v0.12 - Added settings button and inventory v0.13 - Added love and fav detector (credits: @TimMcCool) -- You get a reward if you love and fav this project! :D v0.14 - Fixed a conversation bug (credits: @Malmal01) v0.15 - Added notifications v0.16 - Fixed a bug where the player cannot interact or walk after the conversation -- Was just a problem with the arrangement of the block "Broadcast 'conversation end'", lol v0.17 - Added button effects for inventory and settings. v0.18 - Added both characters to be at the side while having a conversation v0.19 - Added settings ==Credits== @MathMathMath for the scrolling script and conversation script. @TimMcCool for the love and fav detector @averagelife for the buttons