This program automatically decide who wins a fight in risk-based purely on the player counts. This way you can fairly decide who wins battles without spending 2 minutes rolling die. It goes through all the logic and each round of a battle but at an extremely fast speed so you don't have to be kept waiting. (No need to worry about gross simplifications of the die rolling system) Changelog -------------------- v1.0.0 - It works v1.0.1 - Very Slightly Larger Start Button Sprite - Removed Herobrian v1.1.0 - Added battle breakdown's for each round v1.1.1 - Made all the buttons bigger and easier to press v1.2.0 - Added cap to amount of attackers and defenders per round like in the real game - Moved all buttons and code into a single sprite to simplify things Coming Soon... ----------------------------- - Blitzkrieg Support - Even larger start button
I could have broken this down into probability and simplified things by a lot but that would be no fun. https://turbowarp.org/#426768483