For this game learners will: - code the boat to follow the mouse-pointer - code the boat to begin again if it touches a wall - code the boat to speed up when it touches launchers - code a spinning trap that will try to break the boat - create a costume for the boat that gives it the illusion it is broken - create a backdrop
Thanks Raspberry Pi Foundation & Creative Commons license for producing the artwork for the boat and for the game idea itself! Retrieved from: https://projects.raspberrypi.org/en/projects/boat-race