A Sneak peek of the game I am creating, it is called Scratch's Battle. <><><><><><><><><><><><><><><><><><><><>< Tell me about any bugs that you find. <><><><><><><><><><><><><><><><><><><><>< This is not done yet. <><><><><><><><><><><><><><><><><><><><>< Update Log: 6/6/22: Shared, been working for like a year, would appreciate any help. 6/6/22: Fixed a bug that I found, That the "Elements" were glitched when deleting heroes and counting on what spot the heroes are in the inventory, not on what type of hero. 6/8/22: I made the cost of increasing the power of the heroes go up, and made it a lot more expensive, also added more coins so that you could buy it all, still in creative mode, also made coins not show if not the coin icon is pressed, it should help with big numbers peeping over the edge of it. 6/9/22:Aim train is better, more like I wanted it to be, and also I made it so that the hero's element doesn't show when training. 6/10/22: Small update, made it so that you can turn sound smaller and off entirely. 7/10/22: 1 month later I updated it to v0.11 it was 0.1 and this update is a minor update with only money for deleting hero and also volume bar fixed. <><><><><><><><><><><><><><><><><><><><>< Info: 6/6/22: You start in inventory, you start with 6 heroes that I defiantly will keep, they are currently the only heroes, and you can delete heroes until you have 1 left. there are no moves yet and I have not created a fight option yet, no way to get more heroes. You can train a hero's stats, but strength training is not done, and training is currently entirely cosmetic, (except for bragging) The bar at the bottom of inventory is for multiplying how much damage you do and how much you get when you train, going to make the cost go up but tomorrow probably not today, you start with 1b money, This is probably enough info for the first info. 6/8/22: No real changes, only added easier coins, and also added that the multiply cost goes up, not a lot more was added, but a few moral designs on my part, Mabey next time I shall add strength train, it's been missing for a long time, and make the aim train better, also should start slowly adding moves, if you haven't gathered it already, the info is just for me to ramble on and on about my project and my ideas. :) 6/9/22:Today I made the targets become smaller as time goes on, it's harder/easier, no idea rlly, before it was they moved everywhere, so tomorrow will probably add strength train because why not, also will probably start adding some moves in the next week or so, and make speed train better. 6/10/22:A volume bar, nothing really important, this was a small update because I was thinking about ideas for speed, I will probably start adding the ideas tomorrow or a bit after, I hope people enjoy this game because I spent a long long time on it, have fun 7/10/22: v0.11 created a bit better with receiving money for deleting heroes probably will do a bit of small bug fixes up to 0.14 or so before moving to 0.2 with a shop where you can buy new heroes and also more heroes.
Sub to: https://www.youtube.com/channel/UClSa4iriPB7zwGBtHroJTSQ Imagine Dragon Songs were used in this project. Ask if you want other songs eventually. Read instructions:) This was just a small idea in the side of my head and I decided to give it a try and now it has gone far beyond where I thought it would be at.