Use the startup SCRATCH set up to program the rover to do the following: 1. Drive from the base to the opposite end of the field. 2.The rover has to avoid all black colored obstacles and sail safely to Mars. When the rover encounters an obstacle, (a color you define) it has to: a. Make a certain sound (you define) to indicate it has detected an obstacle and b. Move back, turn to either side, and then continue to move forward again.
This is a startup model for my Introduction to Technology & Engineering Class at AGBU Manoogian-Demirdjian School. Courtesy to FLL (First Lego League) for providing the backdrop design from one of their field set up kits. Courtesy to NASA for providing the sprite.