◄Realm of the Forgotten King 2► ►After defeating Septavius, you learned that he was just a puppet ruler. You must find his master and rescue Oryx before it's too late! And to make matters worse, Merlin is gone missing... ◄Instructions► ►WASD or arrow keys to move. ►Click to shoot, Q to turn on autofire. ►Space to use special ability. ►E currently does nothing. Should I add level maps? ►I, O, P, and K to open up your lockers. ►B to show stats. ►R to immediately travel to Nexus. ►Z to switch skin. ►PLEASE USE FULLSCREEN! ►Use your brain to find secrets, level up, and kill enemies throughout 5 levels, one secret level, and many boss fights! ◄Credit► ►Code is 100% by me. ►Art is about 10% me; much of it is borrowed from Realm of the Mad God, by WildShadow Studios and owned by DECA games. ►A very special thank you to RotMG (↑) for much of the art, inspiration, and the entire concept of a bullet-scroller dungeon crawler ◄Instructions (advanced)► ►Your special ability (spacebar) has a cooldown time, called MP. Your MP is the blue bar below your HP (health), and it signifies how many times you can use your ability. When you hit space, you use up some MP (don't worry, it restores naturally). All abilities use different amounts of MP. ►When in your locker, you might notice that different items have different "tiers" an them. The higher the tier, the better the item is. They are in Roman Numerals though, so if you're not entirely sure what means what, in numerals, 1=I, 2=II, 3=III, 4=IV, 5=V, ►There are 13 different "status effects" which enemy shots can inflict on you. They are: -Slowed- slows you down. -Paralyzed- makes you unable to move. -Stunned- makes you unable to shoot. -Dazed- makes you shoot less often. -Weak- makes your shots deal less damage. -Silent- makes you unable to use your space bar and stops your MP from restoring. -Quiet- sets your MP to 0. -Blind- makes your vision worse. -Darkness- makes your vision very bad around the edges. -Confused- flips your movement controls. -Sick- you stop restoring HP. -Drunk- distorts your screen horribly. ►When you open up your stats with B, you may be confused as to what they all mean. Here's a quick explanation: -Dexterity- How much time between each of your shots (less is good; note that when an item says, "plus [amount] of dexterity" it means that it is actually decreasing wait time between shots. -Vitality- How much health you restore per second. -Wisdom- How much MP you restore per second Note that the values stated do not match up with how much you are actually gaining, but are scaled accurately. ◄NOTE► ►I am not making this as a "copy" of RotMG. This is wholly separate, with some of its own concepts. The boss fights are not "copies" of RotMG's boss fights; they are wholly original. ►I understand that there are glitches. However, please don't spam in the comments that you found a glitch. What you think is a glitch might actually be intentional. However, if you do think you're found one, please politely say that in the comments and give context. What items were you using? What level were you in? That sort of thing. ►There will be a sequel to this game, the Void boss fight. I was running out of space and decided to leave the game unfinished. The Void boss fight will be released as its own project and will probably take you 15-30 minutes to complete. ►I understand that the original RotFK is much lower quality than this. I am not going to update the original. Differences in code between this and RotFK part 1 are so drastically different that I would quite literally have to entirely redo the original game. I don't have the motivation for that. After the Void boss fight, I plan on making another RotFK game, separate in story from this. It will be mainly underground, a cave crawler game. Also sound is not done yet, sorry. ◄Scratchers who know what 'fulmination' means► ► ► ◄Update Log► ►9/27/2020, v1.0.0, initial release.