As most people know, you can't really input a PlayStation or Xbox controller scheme into a project or game, so I just did this. *shrug* I'm going to finish this when I have some actual experience in doing this type of stuff. Use WASD and Space to control the D-Pad on the left. Use Arrow Keys to control the button pad on the right. WASD move the cursor and Space full-stops it. The arrow keys press their designated buttons, each doing an action, for example: in some cases the X button (arrow key's down button) will select or use a button or thing in the simulation.
I kind of made my own version of PlayStation controls but a bit weird since the WASD keys and arrow keys both transmit to their respective control pads. It takes a bit to get used to. I used a bit of inspiration from The Sims games for the cursor. UPDATE v1.0.1: I added music. Wow! Nobody checks out this game and I added music, people will definitely flock to the game now.