[BETA] Version 1.3.11 my fist 3D project -- using my very own engine; Origin! story: you are commander of a one-man vessel launched from United Earth Corps. space dock B12-A51.776. You set out to explore with nothing but your wits and trusty voice AI assistant. Join the development news studio! https://scratch.mit.edu/studios/27830674/ hint: there is a planet you can visit! (just go strait ahead after start!) ====Controls==== w = pitch up/fly up s = pitch down/fly down a = yaw left/fly left d = yaw right/ fly right up arrow = increase speed down arrow = decrease speed [ space ] engage warp/hyperspace z + up arrow = go to maximum speed z + down arrow = go to zero speed x + up arrow = gradually go to maximum speed x + down arrow = gradually go to zero speed #open-world #3D #3-D #Pen #Space #game #openworld #TheCrashHacker #beta 3Cloud variables #RPG -------------------------------------------- Change Log: [BETA] Version 1.3.11 -- Improvements, and a starmap feature added [BETA] Version 1.3.10 -- Changed graphics a ton, and added a first mission to the game! [BETA] Version 1.3.09 -- added "scanning" as well as framework for multiple levels [BETA] Version 1.3.08 -- revised controls tutorial screen to be more "futuristic" as well as adding atmospheric effects to planet Earth [BETA] Version 1.3.07 -- revised title screens, added new setting for "graphics Overlays" and added more framework for starmap Update [BETA] Version 1.3.06 -- Added controls tutorial [BETA] Version 1.3.05 -- added new seeting to toggle graphics overlays, tweaked title screen, and added more framework for the star-map update [BETA] Version 1.3.04 -- changed planet to be Earth. [BETA] Version 1.3.03 -- changed computer messages and hyperspace field color & size [BETA] Version 1.3.02 -- added Credits and title screen [BETA] Version 1.3.01 -- added AI voice messages [BETA] Version 1.2.00 -- Renamed game to "UltraStream, a space adventure" and added more basic features [BETA] Version 1.1.00 -- Planning code for game development added. [BETA] Version 0.9.00 -- Major optimization to code & initial release to online scratch website [BETA] Version 0.8.00 -- Finishing touches for 3D engine added in scratch offline editor [BETA] Version 0.7.00 -- Hyperionic lasers and missiles deleted in scratch offline editor to improve performance [BETA] Version 0.6.00 -- minor optimization added in scratch offline editor [BETA] Version 0.5.00 -- Hyperionic lasers and missiles turret functionality added to ship [BETA] Version 0.4.00 -- minor changes to planets added in scratch offline editor [BETA] Version 0.3.00 -- worked out bugs in steering of 3D engine [BETA] Version 0.2.00 -- 3D engine developed in offline editor [BETA] Version 0.1.00 -- Concepts planned, plans for 3D engine made; basic framework added.
Next Update: The StarMap update Additions: multiple unlockable sector strategy/puzzle levels and Warp Drive! code 100% by me Important!: Use only with CREDIT may you use this If you find a bug, please tell me! [settings Info:] 1) hover over the top right corner to open setting bar. 2) the note button toggles music 3) the box broadcasting button toggles the computer AI from randomly talking. 4) the eyeball toggles graphics overlays, which can improve FPS and performance as well as make the stars look brighter and more resilient. it can also make objects your ship is pointing at clearer. [Technical information:] planets are sprite based stars are 100% pen based Made by @TheCrashHacker Music: Final Exploration by @PaulRHJT. His songs are free to use by Scratchers