***This game is still in development.*** Use arrows to move the paddle, and try to get the ball to touch the spinning square. If the ball touches the edges it's game over. Press D to activate debug mode. Game revision 5 Physics engine version 2
Too many transitions? Maybe... For those who find this kind of stuff interesting, Bouncy calculates the height and horizontal speed of the ball based off of its offset from the center of the paddle when it hits it. UPDATE LOG: 10/28: sᴏᴏɴ... 10/21: Prepped for SPD (initialization on 10/22) Upcoming features: 1. An actual intro sequence (Done!) and main menu (Done!) 2. A pause menu 3. High scores 4. A revamped, less buggy physics engine (Mostly done) 5. A better score counter 6. Maybe a better animation for the goal square 7. Possible incorporation into the Scratch Game Library (under construction) 8. Possible incorporation of the physics engine into SAGE (under construction) Known issues: 1. The physics engine freaks out if the paddle goes inside the ball, causing strange movement, and on rare occasions softlocks the game. 2. Sometimes the music is a bit late to start. (Fixed maybe? idk) #games #coolstuff #bouncy #minecartstudios #pong