Please note that this is not the next version, this is a demo of what I think the game should be looking like. lbruns did a lot of work to make the original project (see below Notes & Credits section). I do have cinematic support, however, I don't have any animations in the game. To add one, just create a new scene (ask if you want to know how), and code whatever you want into it. If you do it correctly, the game will treat it like it is paused, but none of the game scene will render, however, you can still access it's variables, meaning screen changes are easy! NOTICE: I have removed a few of the features, and then recoded them, because they were a little more complicated than I thought they should be. lbruns, you don't have to use this, this is just done "my way", and I understand that our styles of coding are much different, but please do consider using this. Thanks, Far ;-) ________________________ Arrow Keys E For inventory.
Credit to Ibruns for the base engine. Arrow Keys, or WASD to move. Press E for inventory. Z button (on your keyboard) will do the action shown in green. X button (on your keyboard) will swing your sword (NOT ADDED YET!!!!) WAIT A MOMENT FOR THE WORLD TO LOAD!