Your average maze game. Controls are as follows: Gyro's Steel Balls (Tennis Ball) - Arrow keys Johnny's nail bullet (Diamond) - Arrow keys Johnny's ACT II - wasd (things to note, if you are skipping through levels (specifically towards the teacher), on level 2, wait until Gyro (purple guy in cowboy hat) to finish speaking. If you end the level before this, in level 3, he will teleport into the other sprite (Johnny). This does not effect gameplay, only visuals.) FOR LEVEL 3: CLEARENCE Johnny’s ACT II (wasd) would need to defeat Magent Magent (guy in purple/pink) to advance the level. Then, use Gyro’s spin (tennis balls/arrow keys) to defeat the other person remaining. All characters and sprites belong to Hirohiko Araki, JoJo’s Bizarre Adventure: Eyes Of Heaven, and All-Star Battle. This game is based off of one of Araki's works in the JJBA franchise. That being Steel Ball Run. Quoted from JoJo's Bizarre Wiki, a brief explanation about the story: "Set in the U.S. in 1890, the story follows Johnny Joestar, a paraplegic ex-jockey, and Gyro Zeppeli, master in a mystic art named the Spin, as they compete with a vast number of others in the Steel Ball Run race: a mad-dash across America for a grand prize of 50 million dollars."
"This is just a test." - Diavolo, JoJo's Bizarre Adventure Golden Wind