Hello everyone, mrCamelCase here! And yeah, I know you're probably like "2 months without a new project and *this* is what you share?" The answer is yeah, this is what I share. I share what I want when I want, and I don't operate on any sort of schedule. Not to worry though, more polished stuff is coming! Anyways, the other night @-PixelParty- asked me for some help with this timer code for one of his new games. I was in the mood for a challenge so I went ahead and did it. Here's the result! The engine basically takes whatever's in the included 'timer' variable and rounds it to 2 decimal places. It's quite simple really, the main challenge was breaking down the value into 2 substrings so that I could round the numbers after the decimal point but not the numbers before (this is a lot more difficult than it is in other languages, as you can't just import a substring function, you have to make it from scratch). But yeah, feel free to remix with credit and play around with it. All the relevant code is commented, so it shouldn't be too hard to follow. Anywho, that's about it. Expect a tutorial later this week and a game sometime in the next month or two (Goat Game will hopefully be out in the next 2-3 weeks, but we'll see). Keep Scratching! -mCC -Update Log- v1.0 (10.7.20) - Initial Release -Credits- Pretty much just myself. @-PixelParty- for giving me something to do last night lol. -Tags- #mrcamelcase #test #timer #engine