ᗪᗩSᕼ Oᑎ TᕼE ᖇOᗩᗪ 2 [Inspired of Geometry Dash and Rolling Sky] Welcome to a better version of dash on the road! The goal is simple: don't fall out of the road and reach the end of the road. Controls: (HIGHLY RECOMMENDED): mouse + maintain right click / your finger if you’re on mobile or (only works for level 1 and 2) left and right arrow keys to move. (A/Q +D work as well) There's 7 levels at all. The first one is the easiest and the last one is the hardest. The end of a level is represented with a race line. A grey block on the road doesn't mean it's the end. It's the just the end of a part of the level, it's not the same! Skins: there's 22 skins at all. finish levels or find secrets to unlock them. There's 9 basic skin unlocked already, 6 skins that you can unlock when you finish a level and 6 secrets skins. In every level you can reach a different path of the road and get a coin. Get every Coins (7) of every level to get the last skin of this game: the gold one. Don’t worry if you didn’t remember it’s marked on the level image: a simple green checkmark shows that you’ve completed the level while the gold checkmark shows that you’ve also collected the coin.
Try to not post how to unlock secrets skins, they are not even that hard to obtain x) If someone want the solution go see inside the project or go talk in your profile's comment idk, but not here. __________________________________________ More info: - Sorry Idk how to fix the skins menu. - Help screen is for scratcher who don't read the description. - This game don't save so when you click the flag it would restart the game with no achievement. - The secret skin with the code was planned since 2019. -Level 5 (speed breaker) has a visual glitch on the purple road that happened only when you fall (touching the purple road doesnt work): the purple road will have a visual delay on the scrolling. I’m planning to fix this but for the moment the only way you can remove the glitch is switching to another level and then return to the actual level. ___________________________________________ Levels description: -Level 1: nothing to say except it's really slow. -Level 2: basically level 1 but faster and with smaller platforms -Level 3: it's fast compared to the 2 previous level, and longer too. Same platforms size of level 2. -Level 4: The cube is smaller now, for a harder gameplay with more precise moves. It's longer than the previous levels. -Level 5: So you thought road was your only friend in this game? well now you will have to avoid road in purple, good luck! Fortunately, it's shorter than level 4. -Level 6: This level is way longer than level 4. Platforms are so tight that the road seems to have been destroyed. -Level 7: This is the most harder level. Platforms are smaller, it’s faster and it’s look like we’re on rainbow road! ___________________________________________ Here is the first version of dash on the road (I don’t recommend it) ___________________________________________ Credits: All art and codes are by me but thank you to: -Robtop (for gd) -Cheetah games (for rolling sky) -Nintendo (inspiration) -the Game Boy (inspiration) - (inspiration) -Scratch cat (inspiration) - (the skin with my pfp) - (death sound) - (the simple fact of loving the first game made think that dash on the road had a potential and give me the idea of this better version!) Musics: [MENU] Wii party menu - Nintendo [LEVEL 1] Promises - Kabuki Tunes [LEVEL 2] Hooley gun - Gargalan [LEVEL 3] Amp it up - DJVI [LEVEL 4] Bubble Soap - Curryrice (Redeilia remix) [LEVEL 5] Milkshake - Meganeko [LEVEL 6] Flamewall - Camellia [LEVEL 7] Exit this earth atmosphere - Camellia [LEVEL ?] Galaxy Collapse - Kurokotei ___________________________________________ This is one of my last biggest projects. I hope you'll enjoy this game which was in development for more than 4 years. There was a lots of glitch and problems during it but I'm still happy with this result.