This is a raytracer. Basically what it does is it traces a path from an imaginary eye through each pixel. Try to change the variables to see what it does (the best one to try is res). Remember to love and fav if you liked the project :) update history: 16/10/20 (added a pen size modifier block in the if statement so higher res has full pen size)
Turbo mode STRONGLY ENCOURAGED (press shift+click on the flag) Check inside if you want to see how the project works GO TO https://forkphorus.github.io/#435181655 FOR A LOT LESS LAG! (Runs way faster) Note: The lower the res is, the better quality it is. FOV is how far or close you are to the camera. Diffuse and Phongvalue change the effects and colouring on the surfaces. Used @geotale 's tutorial and also some bug fixes from @howtomakeausername Exactly 500 blocks :) #ray #madness #raymadness