Yet another old project which I never finished. ✧✧✧ Controls ✧✧✧ Click mobile icon (right) in starter menu to toggle mobile mode (default off) === Keyboard === WASD/Arrow Keys - Move F/Click - Fire E/Space - Toggle Autofire P/Z - Pause === Mobile === Mouse - Move Click - Fire ✧✧✧ How to Play ✧✧✧ Dodge bullets, shoot the boss! Note hitbox is only the blue cockpit/window, not the whole spaceship. You have a limited health and 3 lives. Once you lose your lives, you must start the level (not the game) from the beginning. After you beat the boss, you can choose to upgrade to a stronger weapon. Before the final boss fight, you can choose a buff/powerup to bring into the fight. ✧✧✧ Tags ✧✧✧ #Excursion #SHMUP #Boss #Battle #Shooter #Pixel #Sup #Sup2point0 #rayanwer
✧✧✧ Notice ✧✧✧ For a much smoother experience with higher quality and more stable framerate, play this game in forkphorus: forkphorus.github.io/ ✧✧✧ Credits ✧✧✧ === Inspiration === Project inspired by 'The Patchwork', by Pixel art inspired by Soul Knight, by Chillyroom === Sprites === All sprites except for the following were drawn by me in the Bitmap editor: » Player sprite (found online) » First boss sprite (found online) » Third boss sprite (found online) » Meteor Cannon bullet (griffpatch's blaster game) Which may or may not have been modified by me. === Fonts === 'Pixel Compact Mono' - a font I designed! === Music === » Mark Petrie - Rags to Rings » Soul Knight OST - Final Boss Battle https://www.youtube.com/watch?v=8CX-nJf5Im0 » Mark Petrie - Go Time » AirAttack OST - Operation Red Sea (Islands/Camp) » AirAttack OST - Operation White Storm - Dam ✧✧✧ Changelog ✧✧✧ === v0.1 === 30/11/20 First boss fight finished! === v0.0 === 14/10/2020 Project Started! ✧✧✧ Other ✧✧✧ Fun Fact: The original game of this game was Boss Battle!