This is an air traffic control simulation type of game. To select a plane left click it, it will be turned a light teal color if that plane is selected. First click the cleared to land button to make a plane land. Then select the taxi method that you would like the plane to take to its gate. During taxi on the taxiways (note not the runway) planes will avoid each other. Click the hold in position and continue taxi buttons to make planes stop and restart their movement towards the gates. For departures, have them pushback from the gate, and then taxi to the runway. Then have the plane line up and wait or just have the plane takeoff. Once airborne, have the plane contact departure and you will receive ten points. If you can not have a plane land or you forget to click the clear to land button, then the plane will go around. You can also tell a plane to go around. Have the plane contact departure before the plane leaves your airspace (outlined in the white circle). If a plane leaves your air space without you handing it off to departure, you will lose 5 points. If you have two planes on the runway at the same time, you will lose 25 points. If you have two planes collide, you will lose 100 points and the game will end. The other way to end the game is to click the button in the top right. View which planes need to be managed in the lists in the center of the screen.
This is not a super accurate simulation and does not reflect real world circumstances. This should not be used as a reflection of how real life air traffic control works and should not be used for real life training. This is literally version 0.0.1 I would expect there to be many bugs with this game.