Controls: W- Jump A- Move left D- Move right S- Duck Space- Attack 1-9- Select Boss. Weapons: P- Projectile: Classic energy blast, does the most damage. Can only be aimed horizontally. O- Boomerang: A large crescent-shaped weapon that can be aimed. It will go towards your cursor, then return to the player. Does mediocre damage. I- Force Field: A solar sphere with a large radius that surrounds your body, damaging any nearby enemies and sending them upwards. Does low damage, but is great against multiple opponents. Cooldown of 5 seconds. Abilities: Q - Windsurf: Buy this at the shop for 2 PP once you have beaten Magic 8 Ball. You can then press Q to activate/deactivate a slow falling ability.
This project is based off the platformer games like Cuphead and Mega Man, but all boss ideas are completely original. Do not use anything from this project without crediting me first. This is my first game, so sorry for mistakes/bugs. I'm still learning. Thanks for playing! Music: Royal Flush: https://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100057 Magic 8 Ball: https://incompetech.com/music/royalty-free/index.html?isrc=USUAN1800001&Search=Search Changelog: v.0.3 (In progress)- Will include Bill The Dollar. The shop may be released by then, and a new weapon may be added. v0.2.5- Perfected wave 2 of Bill the Dollar and shop begins to be implemented. v.0.2.3- Cooldown added to the Force Field, and bosses get backgrounds and a few bugs have been fixed. v.0.2- Added Magic 8 Ball/Bomb, removed Laser, which is replaced by the Force Field. Ducking is added. v0.1.3- Bullet is renamed Projectile v.0.1- Added movement, Royal Flush, and other basic mechanics, like the three weapons Bullet, Boomerang, and Laser.