Up, down, left, and right arrow keys are movement with Q being the button to sprint. W, A, S, and D are attack direction keys with SPACE being the attack button. Press E to travel between rooms. Press R to use or pick up items/ buy items/interact with npcs/activate the win button. -------------------------------------------------------- Collect the key and unlock the barrier to get to the end of the rooms, beware of crystal monsters that can attack you and most importantly z o o m.
Movement system made by LokiBlaster, attack system based on LokiBlaster's code. All code made by them will be marked with comments on the inside. -------------------------------------------------- Current Glitches : -rock is not appearing in rooms its supposed to ---------------------------------------------------- Planned Features -rocks -some sort of boss -multiple floors -actual sounds -some more enemies -working shop ----------------------------------------------------- .01 - Movement is glitch free so far, working on the map still and we have one basic enemy. The blob's name is Tomothy. You still cannot go freely between all of the rooms without resetting. So don't do that- .02 - Health bar added, also game over screen. .03 - moving freely between rooms is now possible .04 - map completed and challenge one in the works aka 'The Barrier'. Still working on making a way to make it stop you instead of just being an optional obstacle.You also have items now so hooray! .05 - barrier now stops you .06 - There is now a currency called 'Nons' there will soon be a shop to spend them in. .07 - second enemy added and fixed glitch where enemy wouldn't show up. .08 - Updated enemy code, working on a get nons mode since money is broken right now .09- get nons mode is added cause why not, updated enemy code once again, added the shop and working on getting items in there to buy (also money no longer broken im removing get nons mode whenever i want) enemies now take two hits .10- shop is added items cannot be bought yet still working on that .11 - pickaxe is now available to buy and there is a new obstacle to get past in room eight with said pickaxe. .12 - shopkeep now restocks items but there is still only the pickaxe available to buy. new obstacle in room nine so now you have to defeat at least one enemy. Enemies are now more aggressive and faster. .13 - Changed controls from space to travel, X to interact, CLICK to attack, and Z to sprint to E to travel, R to interact, SPACE to attack, and Q to sprint .14 - all items added to the shop and some design changes in room 1 and room 15's barrier .15 - enemy behavior changed and new cutscene being added, currently un winnable, will be adding a boss once i find out how i'm supposed to do that .15.5 - added start of key thief