This cloud engine basically supports infinite players, but it will get laggy if too many Scratchers are online at the same time. This is not a playable game, it's just a cloud engine. Keep in mind this cloud engine is optimized for infinite players and is therefore slighty slower than cloud engines that only support 10 players
MMO means "Massively Multiplayer Online" I made a game based on this: https://scratch.mit.edu/projects/443370138/ My Among Us remake is also using this cloud engine (this is not the ideal engine for a game like it tho) Credits: @cloud-multiplayer for encoding and parts of decoding @griffpatch_tutor for inspiration everything else by me