Use arrow keys to move Figured out code to fix messed up door exits, and match them up. The problem is Any door could lead you to ANY room. But IT ISN'T RANDOM! I see a pattern in the room randomness, but don't know what the pattern is. -------------------------------------------------------------------------Currently, I have absolutely NO clue as to how I can make the wall physics work, and i NEED YOUR HELP! (details inside) I have the mechanic to move to the other side of screen when exiting area completed, but not the mechanic to show the other screen. ========================================= PROBABLE WARNING!!! If you trouble with flashing lights, then I highly suggest you don't play this during the frequent stage of development. To best avoid constant flashing, keep holding the arrow key when entering a door.
Concept inspired by "The Legend Of Zelda" ======================================== Update log: Update log: 10/27/20 Fixed some lines of code that would lead you to the wrong room. Created test rooms. Type "test" to access them. The door bug is in the test rooms as well. It will probably path you outside of the test rooms and back to the main map.... The test rooms would then be inaccessible unless you restart game. Update log: 10/26/20 Finished basic code for rooms and transitions.(still has lots of bugs.)