____ Sans changed some coding ------ 1 - Manual firing 2 - Automatic firing Z - Bone X - Gaster Blaster C - Blue Bone V - Orange Bone B - Blue Gaster Blaster N - Orange Gaster Blaster M - Small Gaster Blaster WASD - Blue Magic F - Small Blue Gaster Blaster G - Small Orange Gaster Blaster L - Dodge The buttons in the top right control the bone height. Click on one of the thirds of the slider to control the height of bones. Taller bones move slower. You can also use 8, 9, and 0 to cycle through the different bone heights. The buttons in the bottom right controls the direction your attacks will fire in. You can also use the 6 and 7 keys to cycle through attack directions. The switch in the bottom left toggles the debug and cheats menu. Here, you can control certain variables. The buttons in the top left of the screen control your bonewall power. You can click on them, or use the 3, 4, and 5 keys to cycle between them. More powerful wall throws are taller, but also slower. ____ Sans (Phase 2) ----- All previous attacks, plus... J - Sliding bones K - Gaster Blaster Circle WASD - Powered Up Blue Magic ____ Human ----- Arrow Keys - Move Around Spacebar - Attack Sans [He can't keep dodging forever.] H - Use item -----
i used my codes from phase 4-6 last breath and i remixed Ramen_Noodles phase 1-3 last breath project and i would like to thank him for making the original project i might make a scratch project showing sans dying or might make 1 more sans last breath project and then move on to other projects then ill move onto papyrus last breath but this 4-6 phase last breath project is still a work in progress